2009-11-26

it's hot on the outside but cold on the inside


Lorenzo is brown-nosing, even in an online chatroom, no one is sticking to their word and yet again I am freezing in an air-conditioned room. Next time I promise to send written confirmation of their promises.

Mike tells me that you need to be really opportunistic with your closing. How do you feel about that approach? Do you like the sound of it? I am happy to be the one to call you the next time, for another 10% fom you, Mike. It's easier to complain than to find solutions. I have an idea about working together.

2009-08-20

Ultimate Tournament - Table

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GFGAPLPT

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1France456721

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2Italy209615

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3Barcelona13759

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4Arsenal81258

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5Real Madrid112264

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6Inter41244

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7Bayern 11634

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8Roma5623

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9Tottenham7623

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10AC Milan3421

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11Argentina82741

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12Spain1620

2009-08-14

Ultimate Tournament - Intro















This is our final tournament for this version prior to the release of FIFA 10. Thanks to everyone that is back for another tournament and welcome to the new players. The table of results below will be updated at least once a week. I will try to do it as often as possible.

The name of the Online League in which games are being played is "POA ultimate tournie". The abbreviated search term is POAUT. The password will be sent to you over xbox live.

The league setting keep the setting consistent for throughout the tournament. If anyone doesn't know how to set this up, just ask any other POA member who can help you out like Ashcore101 or just a torso.

Rules

  • 8 minute halves set in the online leagues.
  • Everyone in the group plays each other once.
  • The winner is responsible for sending the score of the game to Just a Torso.
  • 3 points for a win, 1 for a draw and 0 for a loss.
  • The top 8 will go into the playoffs phase.
  • The finals will be played with extra time to ensure a winner.
  • Goal differences will be taken into consideration.

Schedule

  • We hope that you commit to finishing your games.
  • Try to play a couple of games each week so you don't fall behind.
  • Let someone know if you have a reason for not playing your games.
  • Be proactive about setting up specific times to play.

2009-08-11

FIFA 10 - Improvements

FIFA 10 won´t be released in August but in October. A few days ago EA Sports included in their official FIFA 10 website a countdown saying 75 days until FIFA 10 Kicks Off. That countdown was not related with the release date. It was just a countdown to the game being at the Köln Gamescon event.

Improvements in Fifa 10 include:

Skilled Dribbling Advanced animation warping technology lets skilled players face defenders and maneuver around them with highly-responsive lateral dribbling, just like the game's legends.
360º Dribbling The first-ever true 360° dribbling system in a football game gives you precise control to skillfully play spaces between defenders that previously were not possible.

Player Urgency Improved Urgency AI logic, with over 50 new movement cycles, delivers more responsive positioning so your players stay focused on the ball and move at a speed appropriate to the action.

Physical Play Freedom Wider dribble touches and new collision sharing allow for a less predictable yet extended fight for possession, resulting in more realistic battles between the dribbler and his defender .

Improved Trapping Intelligence Players now have a better awareness of where the easiest, most natural trapping position is so they can get the ball on the ground and under control easier and earlier.

Advanced Positioning Defenders multi-task and play the pitch more intelligently by covering dangerous spaces left by out-of-position teammates. In attack, players analyze space more effectively, curve their runs to stay onside, create More Accurate Passing Players better analyze space, resulting in pinpoint passes that give their receivers more options and time to outrun defensive pressure.

Authentic Shooting Refinements to the shooting system and tweaks to the ball physics create a wider, more realistic variety of shots that enhance the exhilaration of scoring.

Varied Defending Options Slide tackle targeting has been improved so good players have more reach and avoid tackling through the dribbler. Better effort clearance logic gives defenders more options when attempting to get a foot on the ball before an attacker. Effort, such as sliding to block crosses and overhead kick clearances, will give the defenders more tools in order to prevent goal scoring opportunities. Balanced by less forgiving standing tackles, defending is now a more tactical skill in FIFA 10.

Refined Goalkeeping Intelligence Various improvements mean that goalkeepers now have a better perception of where to intercept loose balls and how urgently to do so, resulting in a more responsive and powerful rushing system. New animation warping technology provides game-realistic goalkeeper positioning and momentum, allowing for more variety in scoring. Refinements to the current goalkeeper behaviors, adding some new behaviors (like swatting the ball from the goal line) and general AI enhancements will improve his effectiveness across the board.

Responding to Gamer Feedback With over 250 million games played by the FIFA community, listening to the feedback and addressing gamer frustration has become a key part of the FIFA strategy. Better balance on lofted through balls; improved goalkeeper intelligence; more realistic shooting physics with less shots hitting woodwork; realistic sprinting and movement animation; refined off-side and advantage rules; and a more immersive football experience through continuous play and quick free kicks are just a few of the issues raised and addressed in FIFA10.

Authentic Manager Mode With over 50 improvements, FIFA 10's new Manager Mode is as close as you can get to running a team without actually being named to the job.

Match Realism Calculated minute-by-minute, Manager Mode lets you make decisions based on your team's strengths and weaknesses including player performance, strengths of lines and strategic formations.

Authentic Transfers Truly realistic transfers are made using logic based on multiple decision factors including finance, prestige, career prospects, other players' involvement and competition from AI clubs.

Believable Player Development Just like on an actual team, the growth curve of your star players is based on multiple factors such as their playing environment and the demands placed on them.

Immersive Football World Manager Mode takes you deep inside the world of football with formations and squads determined by match importance, real-time week- by-week transfers and transfer event summaries that promote bidding wars.

2009-07-07

Punch On World Cup - Finals

WINNER
JUST A TORSO (ARGENTINA)




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Ashcore1015

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JOHNS911RS1

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Ashcore1013

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just a torso5

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just a torso3

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Doxsic0

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2009-07-06

Punch On World Cup - Table

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$PlayerGFGAPTPL

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1Ashcore 101 4112187

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2Just a Torso 3312136

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3Doxsic3322137

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4Johns911RS1410125

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6Flagrant Tyrant 41945

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6TS BU KI192234

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7Rooster sdmf33936

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8Xtroydestroyx 42415

2009-06-14

POA Champions League

The results of the champions league

Winner - Aschore 101 (Manchester United)

Followers